Song #9 for ZEROCRON is now finished, took a while, I had to beat corona first. This one will be used in the Asteroid-Storm-Levels, try to imagine while listening ;).
Again used the neat Aegis-Amiga-VST-Plugin, this time with an oriental-sounding organ at the end. Still love it.
Nine songs done, one to go! Still to slow to have an update finished for Steam Winter-Sale.
Song #8 for Zerocron is hopefully finished. I like the cloudy background, but am not fully satisfied with the middle part. But I really like the ending.
And it features a neat VST-Plugin, Aegis, which imitates the sound of Sonix, an ancient Commodore Amiga software synth. Love that.
It´s for the black-hole-level of Zerocron. I like the dense sound, but I guess I´ll have to balance the volumes a bit more. Tick-tock, tick-tock, dive into the blackhole!
Since the later levels last much longer, I try to keep the music a bit more calm, so it doesn´t stress too much.
Getting more complicated. I was told by my wife that I played a 6/4 time, that made it a bit hard for me to match the rest, but I kind of like the result so far. Starts off slow and doubles speed in the middle.
One of the next songs will include a live large gong, played by my wife, which really makes some deep and also enjoyable disturbing noises.
Also had a look at other music-software, Fl-Studio looks really neat and affordable. But decided to finish the rest with Magix Music, to get the work done faster.
Also bought a plugin for it to connect external VST-Plugins, like this piano.
I still don´t know if I´ll continue to compose music after this soundtrack, but if so I´d switch then. It´s been pretty fun so far.
The last weeks I´m composing ingame music for ZEROCRON, in synthwave/retrowave-style. I´m quite satisfied with the results, but everytime I compose a new track it is tough to get started. Two of nine tracks done so far, excluding the existing boss and extro-music. And scrapped a load of half finished attempts I didn´t like.
Also started to rewriting the music-handling routines since I initially hadn´t planned on having music in every level.
And here a view of the editor. About 50% work is to tweak synthesizer-settings. Really love the Revolta2-VST-Plugin. Sadly the underlying suite, Magix, is quite powerful, but really damn frustratingly buggy.